XM6 is probably the best Windows emulator - I don't have a Mac so can't inform you on the front, sorry. There is a Java based emulator at link below, but you will need a very fast computer to run it full speed. If you do try out Otoko Dama, fairly good bullet hell. If you want I have written a fairly comprehensive guide to X68000 emulation basics that was going to be posted on a X68000 shooter blog, as soon as I get round to making a blog account.
177 rom for Sharp X68000 and play 177 on your devices windows pc, mac,ios and android!
![Emulator Emulator](/uploads/1/2/5/4/125484936/876911624.gif)
Just PM me, same goes for anyone else interested. url /url.
XM6 is probably the best Windows emulator Zophar's (lol, I know) says it was last updated in 2005. The page itself was last updated in 2004. I remember fighting with an emulator which wouldn't display the background at the start of one of the stages in Dracula. That was EX68, however; different emu. WinX68K High Speed seemed to get the job done very well without any obvious graphics glitches. It's also fairly old though (it seems development of X68000 emulators ended about 5 years ago), 2004 once again.
Here's the page for that. EDIT: got it, just put both system and data disk in simultaneously, reset emulator. Unfortunately I can only use the OpenGL video option to get full screen with a proper display, and then Phalanx's graphics corrupt on stage 2 so I can't see what's going on. In other questions: the only stuff I can get to run on the emu are xdf executable files, which are separated into the correct disks.
I have another type of xdf labelled 'sprite' which are single files. When I put these into the emu, they load up and then I get a command prompt. Something like.
I don't have any experience with X68000 emulators, but you might want to make sure you have 2MB of RAM configured. Default for most is 1MB, and most games will simply fail to initialize. You could look for an executable (.x).
On the actual hardware, you need to run the system disk and execute switch.x. This is essentially the BIOS, and allows you to set the total amount of memory installed. There is no automatic detection, and no way to access these settings without a Human68k disk. Simply type dir to see all files in a particular directory. To navigate to a folder in that directory, use (¥) in place of (/) EX: Afolder¥subfolder¥executable.x. I used the switch.x prompt and adjusted the memory allocation the maximum possible, and Zugya ran straight off the bat.
I'm not too familiar with X68000 emulation: is there any possibility that over allocation of memory could cause problems, as I got graphical corruption on Moon fighter? Or is it just unstable emulation? One more thing if anyone knows: I don't seem to be able to boot DIM files, only XFD - is there any Mac program that can convert floppy file types DIM - XFD? Always outnumbered, never outgunned.